One tap turns you around. Climb as high as you dare.
Screenshots
How it plays
One tap, nothing else
Guppy always climbs — tap to reverse and line up with the gap.
Six altitude zones
Sea Breeze to The Edge — each repaints the sky and adds crosswind or lightning.
Outrun the rising sea
The water never stops climbing — miss a gap and you lose the altitude you need.
Power-ups worth grabbing
Shield takes a shark hit, Rockets knock flies down, and Speed stacks the higher you go.
Two leaderboards
Height and points are ranked separately on Game Center — chasing one costs the other.
One hand, ninety seconds
Free and portrait — a full run fits in the time it takes to wait for coffee.